![]() ![]() So now you got me thinking, having AA disabled really makes no sense, except the fangirl streamers told them to disable it so they did. Been gaming on PC since 1992 so trying to use a controller just feels really weird and I can control the recoil perfectly fine with the controller, even tho I can't use a controller at all. I can't aim or shoot with a controller anymore, just doesn't feel natural at all holding one. I do have a controller plugged into my PC and just went to shooting range and the recoil isn't bad on here at all. So having AA disabled it actually makes them have to learn to aim to use their no-recoil.īUT, After thinking about it tho. But for the ones using said controllers a lot of them don't use the "enhanced" aim assist, just no-recoil configs. THey listened to their TOP fangirl streamers who disliked aim assist, so like good puppets they are, they pleased their masters and took it out. Instead, it tempts the rest of the player base to cheat just so they can use their preferred method of input.Īpex has a HUGE problem with cheaters, but this is blizzard we're talking about. This policy of ignorance won't stop one person from cheating. ![]() It's self sabotaging, and helping those "bad actors" to destroy the game. The reason I can't use a keyboard and mouse on my console to play against other players using a keyboard and mouse is because some players cheat and use an XIM or Cronus to use a keyboard and mouse while playing against controller users. It punishes legitimate players, while having absolutely zero impact on the "bad actors". Having no aim assist for controllers in PC lobbies, and not allowing console players to play in PC lobbies, using keyboard and mouse, is not punishing the cheaters. Their controllers and programs have built in aim assist on top of other cheating methods. If those same players are in Overwatch, it doesn't matter that there's no aim assist. That means Apex has a problem with cheating. If most of the players are using strike pack and Zen controllers with no recoil, that has zero to do with aim assist. It's on the same level as saying "consoles shouldn't have keyboard and mouse support, and the game doing input based match making." There is no form of racism or using of racial slurs allowed on r/Overwatch2 Titles shouldn’t be completely unrelated to the post, example: Giveaway: Overwatch2 cannot be a title for an open-ended discussion about the best character.įinal verdicts and punishments are up to moderator discretion. For offtopic chats, refer to our Discord server.ĭiscussion posts must be open-ended rather than just "do you prefer A or B" or discussions with yes/no questions. Please keep discussion regarding Overwatch 2. You are not allowed to impersonate a moderator, known community member, or Blizzard.Īttempting to organize cheating or raids is not allowed.Ĭopying posts, repost bots, copypastas, etc. If you wish to share your gameplay clips and pics head on over to our Discord Server. Subreddit posts should not contain low effort content, anything unoriginal or unrefined will be removed. Subreddit posts should be related to the game, if you want some offtopic discussion, head on over to our Discord Server. Respect other Members and Moderators at all times. Please only share appropriate links/images/files. Use appropriate language at all times, this includes excessive cuss words and slurs. Support for current-gen consoles has yet to be revealed.Join the Overwatch 2 Discord server to be a part of our active community of people interested in Overwatch 2! Read our FAQ if you have any questions about the subreddit or game. Overwatch 2 has no confirmed released window but it's highly likely it launches in late 2021 or 2022 for PC, PlayStation 5, Xbox Series X. These issues might not be as prevalent on the PvE side of things, however, as we've seen in games like Fortnite where aim assist has been problematic in fostering a fair and competitive esport, the PvP side of things will inevitably struggle. Furthermore, the Nintendo Switch version runs at 30 frames-per-second, compared to the locked 60 fps of Playstation 4 and Xbox One. No specifics were given, but this poses the question of how exactly would Blizzard implement crossplay in Overwatch taking into account how different the experience is across multiple platforms.įor starters, PC and console versions receive different balance changes due to the nature of aim assist and the precision of mouse and keyboard inputs. Read More: Overwatch League reveals plans to bring monthly tournaments to 2021 Homestands after online success.The Game Director was asked during a Reddit AMA about the possibility of cross-play coming to Overwatch 2, a feature absent from the first title, replying that "this is something we're passionate about and exploring." ![]()
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